View Full Version : Stars system, questions

03-06-2014, 01:55 AM
1. Why when you build the wall, like the experience of giving, but then returned back?

Guess it is a bug, and it should in the end still increased, because the walls reflect the development and protection of the base.

Now 28 stars - maximum?
May become more maximum, with fences.

2 . Maybe include troops upgrades in the general level of development (stars) ?

Then even more stars will be a maximum , even more interesting :)

All the same current star show not only reflects the level of base defense, but also such things as the defensive irrelevant:
Command tent, Armory, Inventor's Hut, Potion shop, Wax extractor, Gold Mine, Storages, even Town Hall itself

What is now, the star is not very accurately reflect base defenses. Rather, the overall development of houses.

Indeed, at first glance it seems that the stars reflect the combined strength the player but this is not so. And base defenses they also did not reflect accurately.

Garbage any turns.

Maybe then all include?

03-06-2014, 02:42 AM

There is one thing that confuses everything.

Some people are stupid at the beginning, and stay with one builder.

Most get exactly 3 builder.

Others on the contrary, do everything correctly, even Donate, and get 5 builders.

Development of a database (star) in the latter is five times faster .... BUT!

Upgrade troops all come with the same speed.

Thus the star is not reflect the level of development of the troops. That's it.

03-06-2014, 03:43 AM
im almost 3/4 through level 28..im sure ill hit level 29 when done

03-06-2014, 06:23 AM
It's sort of unfortunate that the levels don't go higher. It would be more fun if it went up to like 100. If it were possible it would be great if the star system or experience was calculated differently. I don't know how complex that would be but the way it is right now, it doesn't seem accurate.

03-12-2014, 02:16 AM
Now we have found that for achievements also counted experience.
And as it relates to the level of base and force the player?

Or consider all or only defense force.

03-22-2014, 12:53 AM
Again, I do not understand developers. how could once again make such a wonderful garbage? :)

Now experience is not lost for the fences, bug fixes .... but!

For all the fences that are already built, the experience is not added???

03-22-2014, 01:12 AM
I don't think 28 is maximum. I'm at 28 and half way to 29 already. I think the experience for walls is very small. So even if you were credited for it it wouldn't make much difference. I do agree the experience is very off. Perhaps it will be fixed in the future.

03-22-2014, 02:50 AM
Ok, now i know at least one 29lvl

03-22-2014, 03:28 AM
I think the experience for walls is very small.

Ah, yes, of course a little! (irony)

upgrade to lvl2 = 3 exp
to lvl3 = 4 exp

If further to in the same +1 for each next, we have for full 10lvl walls...
to lvl10 = 11 exp

(3+4+5+6+7+8+9+10+11) * 225 = 12600 exp


I think with my almost complete lvl8 walls, I should be lvl29 or 30 instead of 27!

Those who are now starting to play, can reach the level of ~33, and for older players with complete walls a maximum of 29 will stay?

wonderful garbage
And in the game, as always of imbalance

03-23-2014, 05:28 AM
I didn't get the experience for the walls either yet I don't mind. Maybe if enough people want it done it will be.

04-22-2014, 04:15 PM
I don't know why but im level 50

04-22-2014, 04:42 PM
check banned player jhony he was level 49 or something but he had more than the legitimate number of walls at highest level. the level must go up above 29 but perhaps walls are not the most important factor. Level seems related to all factors concerning stars etc. oops!
I think with my almost complete lvl8 walls, I should be lvl29 or 30 instead of 27!"
Mss73 surely your walls are nearly all levels 9/10 ?

04-22-2014, 04:48 PM
I think with my almost complete lvl8 walls, I should be lvl29 or 30 instead of 27!"
Mss73 surely your walls are nearly all levels 9/10 ?

Since the message a month passed :)
And most of the experience obtained, of course, not the walls,

Still a long time to build them.

But I was most upgrade walls before for them properly started to consider the experience :)
If considered from the beginning, maybe the level was already 30 (now 29)